Kassoon
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NPC Generator

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Advanced [show]


Dabbledob Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and he is compelled to act according to his religious beliefs

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Religious, Rich, Has a crush. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Dabbledob Lingenhall, Male Gnome Commoner 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 17 (+3)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Vanuath Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow shirt with thin brown vertical stripes and tan pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Vanuath grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Vanuath Dalanthan, Male Half-Elf Paladin 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 10 (+0)8 (-1)
Skills History +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his top red hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Krimmon was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and further expansion of business

Bonds: Adventurer, Immigrant, Nature, Religious, Job. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Krimmon Tallfellow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Orsik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Herbalist, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Justice. Flaws: Addict. Bonds: Poor. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Orsik Ironfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs

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