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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" southern man, he wears skinny pants and wears a grey and white robe with the hood down. His hair is short and golden. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olunt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olunt. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Shy. Bonds: Immigrant, Slave, Criminal record. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Olunt Loderr, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 20 (+5)7 (-2) 9 (-1)4 (-3)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Alice Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She sports yellow clothing, slightly heavier than average wear. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant brown.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Sailor, but she was a colossal failure. She then took over the family business and is one of the better Navigator for hire.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Religious, Job. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Alice Martell, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Ella Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her shortbow. Her chestnut hair is heavily combed to the right. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful necromancer made her what she is. She has had some formal music training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels kind of lost in life; and retire the richest woman in the north

Ideals: Entrepeneur, Artistic. Flaws: Depressed. Bonds: Mentor. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ella Marlowe, Female Human Aristocrat 11
Medium (4'7") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +4

Possessions: 2100 gp. Malachite (16 gp). Silver pearl (140 gp). Zircon (30 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light grey in addition to tight pants. He has a long red beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Criminal record, Job. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Clinton, Male Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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