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NPC Generator

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Advanced [show]


Mardnab Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. Her silver hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Joker. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Mardnab Humplebumple, Female Gnome Monk 7
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +5

Possessions: 900 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears baggy brown pantaloons and a black scarf. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Insane, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Richard Hadley, Male Human Commoner 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)5 (-3)
Skills Performance +0, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. Alexandrite (1600 gp). Chalcedony (20 gp). Star rose quartz (20 gp).


Social Check DCs


Flask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His gray fur is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Masseuse profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To be a Masseuse again; and a deep hatred of brigands

Ideals: Logical. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Flask Treat, Male Tabaxi Wizard 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a white broad hat and white clothes, she is not a threatening figure. Her silver hair is cut short. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Willow was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and she has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Family, Rich. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Willow Thorngage, Female Halfling Paladin 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs

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