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NPC Generator

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Advanced [show]


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. She has wavy red hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments

History: Philomena hails from a village terrorized by goblins. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Philomena Jamjar, Female Halfling Wizard 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 46000 sp.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, brown, dusty cloak. Her cinnamon fur is kept up in a ponytail inside a broad hat. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and expand her business

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Emerald Blossom, Female Tabaxi Sorcerer 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 190 pp. Lapis lazuli (5 gp). Golden yellow topaz (600 gp).


Social Check DCs


Silaqui Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. She wears her hair in dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Impeccable. Bonds: Immigrant, Mentor, Adventurer, Family. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Silaqui Meliamne, Female Elf Ranger 8
Medium (4'11") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. Red garnet (40 gp). Hematite (4 gp). Chrysoprase (70 gp). Golden yellow topaz (400 gp). Eye agate (4 gp).


Social Check DCs


Greeba Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with violet highlights, and long black pants that bunch up around her shoes. She carries with her a set of axes on her belt, each one with a amethyst on the hilt. She sports silver long hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Greeba grew up listening to her mother's many stories. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Greeba's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Greeba Compton, Female Half-Orc Monk 6
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 8 (-1)6 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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