Mastema Deft, Female Tiefling [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.
Personality: Overbrimming with self-confidence, Mastema isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the west to a Baker, Mastema learned a great deal about her mother's area of expertise. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She has drifted from career to career and currently works as a Baker.
Motivation: Money/treasure; and balancing her hectic life and new baker responsibilities is difficult
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Religious, Job. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Tourmaline (140 gp).
Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his green robe and has his pickaxe always slung over his shoulder. He keeps his long brass crest kept up in a rat tail. He has red eyes and a green hat with a tan feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: Mozikth was born in the west. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: A deep hatred of brigands; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Insomniac. Bonds: Criminal record, Enemies. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 63 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 1000 gp. Rhodochrosite (16 gp). Chrysoprase (30 gp). Fire opal (500 gp). Eye agate (16 gp). Blue quartz (16 gp). Red spinel (60 gp). Peridot (30 gp). Chrysoprase (30 gp). Golden pearl (60 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large white mantle and cape that has been intricately interwoven into her brown robe. Her hair, while still mostly white, has prominent grey streaks. Her eyes are violet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Flaws: Impulsive. Bonds: Immigrant, Poor, Religious. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp.
Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 38 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Citrine (60 gp). Brown-green garnet (130 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

