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NPC Generator

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Advanced [show]


Dalgal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He sports grey clothing, slightly heavier than average wear. His blonde hair is still thick. His gray eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. A freak accident while working with his Adventurer father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Rich, Religious. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Dalgal Rakankrak, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp.


Social Check DCs


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Job, Immigrant, Family. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Lone In the Storm, Male Tabaxi Cleric 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a moderate pudge and is not very fit. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Barber job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Impeccable. Bonds: Rich, Nature, Job, Enemies. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Kyle Marlee, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adrie Firahel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a blue costume with the symbols of the four houses of cards on her torso. She wears her golden hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sage

Voice: Stutters

Attributes [hide]

Adrie Firahel, Female Elf Barbarian 7
Medium (5'0") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 7 (-2)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs

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