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NPC Generator

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Advanced [show]


Trey Rylan, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Trey Rylan, Male Human Rogue 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)6 (-2) 18 (+4)17 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 80 gp.


Social Check DCs


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is thinning but still full. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Cask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cask's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Beggar.

Motivation: He feels threatened by others; and expand his business

Ideals: Disciplined, Logical. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Cask Of Snakes, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)6 (-2) 13 (+1)17 (+3)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many brown ritualistic tattoos. She very much looks the part of a Mayor. She wears her golden hair up in a very large beehive style do. Her brown eyes peer out from beneath her small tan hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: The child of northern immigrants she idolized her father. She was an apprentice working in her father's forge. She has worked as a Mayor like her father before her.

Motivation: She has passion for adventuring and risk; and expand her business

Ideals: Persistence. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Enidda Nucklestamp, Female Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 3 Thunderstones. 4 Acid flasks. 3 Thunderstones.


Social Check DCs


Ootah Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her black robe. She carries with her a set of halberds on her belt, each one with a opal on the hilt. Her auburn hair is wavy and long. She is baby faced.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a forest tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Bonds: Job, Religious, Nature, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Ootah Windsor, Female Half-Orc Expert 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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