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NPC Generator

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Advanced [show]


Mogg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes are a pleasant green.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: Mogg was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Flaws: Shy, Insane. Bonds: Enemies, Family, Nature. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Mogg Marleigh, Male Half-Orc Warrior 11
Medium (5'2") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 37 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 2300 gp. Violet garnet (1200 gp). Hematite (13 gp). Deep blue spinel (1200 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His gold eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Salasar studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Gifted. Flaws: Emotional, Impulsive, Fearful. Bonds: Rich. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Salasar Bhenkumbyrznaax, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 60000 cp. Smoky quartz (50 gp). Bloodstone (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Slave Trader.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Bonds: Rich, Criminal record, Nature, Job. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Gilbert Ashton, Male Human Barbarian 6
Medium (6'1") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)19 (+4) 11 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Halfling, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Moonstone (20 gp). Golden yellow topaz (900 gp). Chrysoprase (20 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man is dressed in earthy colors with a white and tan handkerchief worn on his left side. He has moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and dragonborn compassion

Ideals: Gifted. Flaws: Addict, Antagonistic, Racist. Bonds: Family, Adventurer. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Hamil Wildheart, Male Halfling Expert 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 66 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 9 (-1)18 (+4)
Skills Intimidation +9, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2

Possessions: Malachite (16 gp). Alexandrite (800 gp). Alexandrite (800 gp). Smoky quartz (30 gp). Jet (100 gp). Obsidian (16 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Red-brown spinel (100 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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