Morana Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple grey robe with white stripes complete with hood. Her blonde hair is kept up in a ponytail inside a feathered hat. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Morana was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 3 years.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Rich. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. 1 Good lock.
Sindri Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His long silver hair is drawn into a two foot long braid. He has green eyes and a blue hat with a black feather.
Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sindri took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Disease, Fearful. Bonds: Nature, Immigrant, Job. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 400 sp. Tiger eye turquoise (16 gp). 1 Masterwork Common Melee.
Isabella Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her tied-back hair is golden. Her violet eyes peer out from beneath her small violet hat.
Personality: Isabella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast plains. A gifted student she started as a Actor, but she got bored and became a Bowyer. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: She seems to be bored by most things; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Mundane. Bonds: Nature, Job. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long chestnut beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Celestial, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 240 gp. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!

