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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merla Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a red coat over a brown low-cut shirt, and a top hat upon her head. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Server, and she later adopted a second son.

Motivation: Her religion dominates her actions; and regain custody of her son

Ideals: Opinionated, Philantrophist. Bonds: Rich, Family, Religious. Occupation: Server

Voice: Boston accent

Attributes [hide]

Merla Elderberry, Female Halfling Fighter 4
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her golden hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker, Athletic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Wizard 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frug Timbers, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His hair is short and blonde. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Frug has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Timbers, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10000 sp.


Social Check DCs


Skûn Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is wearing a long, black cloak. His clothes are grease stained in places. His hair is cut close to his head. He is baby faced.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Skûn was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Skûn's homeland. Skûn decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Fighting. Flaws: Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Skûn Berkeley, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 6 (-2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Amber (110 gp).


Social Check DCs

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