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NPC Generator

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Advanced [show]


Oriff Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with white and black striped suspenders. She wears various colorful collared shirts. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are amber.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the west her family was never financially stable. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 13 years.

Motivation: Sabotage a competitor.

Flaws: Insane, Fearful. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Oriff Ironfist, Female Dwarf Aristocrat 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Small steel mirror. 1 Silk rope. 1 Spyglass. 1 Superior lock.


Social Check DCs


Tiaathque Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.

Personality: Tiaathque is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Navigator, Tiaathque learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Tiaathque was left her mother's suit of armor and trained in its use and care. She struck the Navigator job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Adventurer, Job, Military, Criminal record. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Tiaathque Mellerelel, Female Elf Adept 4
Medium (4'11") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Katherine Kimberley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 5 years old her parents immigrated from the west. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Artistic. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Katherine Kimberley, Female Human Wizard 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Thodris Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. Sporting a red mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many drow want her driven away.

Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Thodris Broodfist, Female Dwarf Warrior 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Insight +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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