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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown trousers with white and green striped suspenders. She wears various colorful collared shirts. Her black hair is braided into rings. Her eyes are a pleasant amber.

Personality: She loves telling others what to do and how they should feel about things. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Servant for hire.

Motivation: Wants a kiss; and she is unsatisfied with her job

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Anne Van Es, Female Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)6 (-2) 7 (-2)6 (-2)
Skills Perception +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Jet (40 gp).


Social Check DCs


Peter Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow shirt with thin brown vertical stripes and grey pants. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Peter will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Peter Gracey, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp.


Social Check DCs


Dimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His black hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: He got into the Courier business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Logical. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Dimble Ironhide, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 7 (-2)18 (+4)
Skills Intimidation +6, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Amber (160 gp). 1 Minor magic item.


Social Check DCs


Drogo Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy silver beard and wild silver hair. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge

Flaws: Cynical. Bonds: Enemies, Poor, Job, Criminal record. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Drogo Kinsley, Male Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 14 (+2)5 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp.


Social Check DCs

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