Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Mardnab hails from a village terrorized by goblins. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has drifted from career to career and currently works as a Bowyer.

Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out

Flaws: Addict. Bonds: Rich, Job, Enemies, Slave, Guardian. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Anne Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and very short. Her fierce brown eyes like to dwell on things.

Personality: This woman loves painting and to teach people painting more than just about anything. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Artistic, Professionalism. Bonds: Rich, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Anne Wildcloak, Female Halfling Monk 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Yurgunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin violet vertical stripes and blue pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is auburn. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military, Adventurer. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Yurgunn Loderr, Female Dwarf Monk 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. Like his father and his sister before him, after school he went straight into learning to become a Actor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Emotional. Bonds: Poor, Job, Nature. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

William Shirley, Male Human Monk 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. Tourmaline (40 gp).


Social Check DCs

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