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NPC Generator

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Advanced [show]


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a faded coat and loose pants complete with wide-brimmed hat. His left hand appears badly burned and disfigured. He sports a long silver beard, and similarly colored long hair. His violet eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Ideals: Gifted. Bonds: Adventurer, Rich, Criminal record. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fibblestib Wildwander, Male Gnome Warlock 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 108 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Performance +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin, Draconic
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 1200 pp. Amber (80 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Star ruby (1000 gp). Rock crystal (20 gp). Jacinth (3000 gp). Blue quartz (7 gp). Red spinel (80 gp). Red-brown spinel (80 gp). Hematite (7 gp). White pearl (80 gp). Obsidian (7 gp). Rose (20 gp). Azurite (7 gp). Chrysoprase (20 gp). Blue diamond (3000 gp). 1 Minor magic item.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports grey clothing, slightly heavier than average wear. His long white hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Religious, Job. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Aldous Barton, Male Human Expert 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Chay Copperkettle, Male Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)5 (-3) 14 (+2)12 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 2 Alchemist’s fire. 4 Thunderstones. 1 Everburning torch. 1 Holy water.


Social Check DCs


Hadarai Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his golden hair up. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Fletcher business at a young age. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Poor, Job. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Hadarai Boleem, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Chalcedony (40 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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