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Vadania Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman sports tan clothing, slightly heavier than average wear. Her long red hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Laborer, her father struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and expand her business

Flaws: Selfish. Bonds: Poor, Family, Job. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Vadania Erenaeth, Female Elf Barbarian 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)7 (-2) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Korfel Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has black hair. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Slave, Enemies. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Korfel Horineth, Male Half-Elf Ranger 10
Medium (5'4") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills History +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc, Infernal
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Aquamarine (1600 gp).


Social Check DCs


Silent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is braided into rings. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Athletic, Joker, Logical. Bonds: Nature. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Silent Buttons, Male Tabaxi Ranger 16
Medium (6'9") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +6, Insight +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 400 pp. Citrine (40 gp). Golden yellow topaz (1300 gp). Deep green spinel (150 gp). Fiery yellow corundum (1500 gp). White opal (1500 gp). Freshwater pearl (7 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Moonstone (40 gp). Jet (150 gp). Tiger eye turquoise (7 gp). Sard (40 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1300 gp). Rhodochrosite (7 gp). Emerald (1500 gp). Hematite (7 gp).


Social Check DCs


Gildmak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is long and black with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born on a small isolated farm. He found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Gildmak Nimblefingers, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs

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