Maiathah Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She has a very tight haircut. Her fierce gray eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Architect and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To protect her home; and she is content
Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp. Jade (130 gp).
Semyaza Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright black dresses and hats. Her hair is silver and very short. She wears large thick round spectacles.
Personality: She is fixated on the number 85. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She has never given up on her writing dream.
Motivation: Sabotage a competitor; and nothing but the best is good enough for her
Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Job, Slave. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 600 gp. Star rose quartz (60 gp). Silver pearl (40 gp). Chrysoprase (60 gp). Black star sapphire (1300 gp). Rock crystal (60 gp). Amber (40 gp).
Flask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his long orange fur kept up in a rat tail. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He now owns his own business.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Tervaround Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a bow. Her long black hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A freak accident while working with her Spice Merchant mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer, Religious. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

