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NPC Generator

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Advanced [show]


Carrie Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern man, he likes to wear violet tank tops with grey pants. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Rich, Family. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Carrie Jethro, Male Half-Elf Ranger 6
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Home, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely brown suit with grey socks and a vest with buckled shoes. His auburn hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Home, Male Human Wizard 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: Deep blue spinel (1000 gp). Fiery yellow corundum (900 gp). Onyx (50 gp). Banded agate (9 gp).


Social Check DCs


Lewis Graham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has auburn hair. He wears a mask on his face.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Graham, Male Human Rogue 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Vonana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. Her golden hair is smooth and relatively long. Her eyes are hazel and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the east. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: From birth she was tutored by a cruel and relentless mentor. Vonana was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bowyer. She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east; and wants to work out more often

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Mentor, Immigrant. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Vonana Battlehammer, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Chalcedony (70 gp).


Social Check DCs

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