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NPC Generator

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Advanced [show]


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Joker, Impeccable. Bonds: Family, Rich, Nature. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Tordek Ungart, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Godfrey Leighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Athletic, Optimist. Flaws: Impulsive, Disease. Bonds: Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Godfrey Leighton, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her brown robe. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Merla isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also hits on women, regardless of circumstances.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Ideals: Fighting, Impeccable. Bonds: Poor, Has a crush, Immigrant. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Merla Warmwater, Female Halfling Aristocrat 9
Small (2'8") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugarth Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Religious. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Ugarth Ramsay, Male Half-Orc Expert 12
Medium (5'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 14
Hit Points 77 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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