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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zûmug Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Joker. Flaws: Addict. Bonds: Mentor, Criminal record. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Zûmug Dryden, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown cloak and cross-gartered green stockings. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Shoemaker, Charles learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Shoemaker like his father before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Job, Mentor. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Charles Mitchell, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 17 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Zûgor Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars, he is not a threatening figure. His auburn hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and to be a unemployed again

Ideals: Gifted, Extrovert. Bonds: Rich, Criminal record, Job. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Zûgor Cholmondeley, Male Half-Orc Barbarian 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 14
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Ilga Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Miner. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Ilga grew up listening to her mother's many stories. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: Expand her business; and she desires power and/or immortality

Ideals: Joker, Philantrophist, Gifted. Bonds: Adventurer, Job. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Ilga Clifford, Female Half-Orc Fighter 4
Medium (4'8") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Religion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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