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NPC Generator

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Advanced [show]


Morthos Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his chestnut hair in a flapper bob. He has several tiny amethyst earrings on each ear.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Morthos Bitter, Male Tiefling Expert 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: Violet garnet (1600 gp). Citrine (60 gp). Blue sapphire (1500 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his warhammer. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Racist, Antagonistic. Bonds: Mentor, Poor. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Mormo Beauty, Male Tiefling Druid 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Erky Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Adventurer, Erky learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Optimist, Professionalism, Persistence. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Erky Nackle, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Ishmoz Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large white jacket. His hair is auburn and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Ishmoz isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Apothecary, who enjoyed hunting, Ishmoz was taken on many hunting expeditions. Ishmoz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Ishmoz Skelton, Male Half-Orc Monk 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)5 (-3) 8 (-1)13 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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