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NPC Generator

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Advanced [show]


Rosamund Radcliffe, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her hair is short and black. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Tiefling culture. She is skeptical of what others tell her and is slow to trust.

History: Rosamund was born the youngest of three triplets. Cursed with vampirism at a very young age, Rosamund has worked very hard to control her curse. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Tiefling people; and her relatives are trying to arrange a marriage

Flaws: Addict, Racist, Shy, Disease. Bonds: Family. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Rosamund Radcliffe, Female Half-Elf Commoner 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mara Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Glassblower does. She wears her hair in dreadlocks. She has a tattooed face.

Personality: Mara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and to reunite with her old friends

Ideals: Athletic, Extrovert. Bonds: Job, Adventurer, Rich. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Mara Siannodel, Female Elf Adept 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 260 gp.


Social Check DCs


Conrad Cason, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. His black hair is lengthy. He has several tiny ruby earrings on each ear.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Conrad took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Conrad Cason, Male Human Commoner 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jarana Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple brown robe with black stripes complete with hood. Her white hair is still thick. Her eyes are amber.

Personality: Jarana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarana is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarana. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Many gnolls want her driven away; and she desires power and/or immortality

Ideals: Extrovert, Justice. Bonds: Criminal record, Adventurer, Enemies. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Jarana Daraln, Female Dwarf Rogue 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 20 (+5)12 (+1) 5 (-3)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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