Yevelda Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her white hair is braided into rings. Her hazel eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can't help but pocket interesting objects she comes across
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Detective, but she was a colossal failure. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Flaws: Shy, Mundane. Bonds: Criminal record, Job. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 60000 cp.
Ielenia Raethran, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. Her long golden hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Optimist, Philantrophist. Bonds: Military, Job, Family. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 600 gp.
Shadow Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white fur is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Poor, Military. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a tight fitting black shirt and pants. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She wears her bronze crest down. She has several tiny aquamarine earrings on each ear.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Arava was raised in a hard working conservative environment. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and balancing her hectic life and new healer responsibilities is difficult
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Silver pearl (110 gp). Carnelian (40 gp). Violet garnet (300 gp). Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

