Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear pastel tank tops with white pants. His brown fur is drawn into a tight pony tail with a skull scrunchie. His copper eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: Expand his business; and he is greedy
Ideals: Gifted, Artistic. Bonds: Nature, Rich, Job. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 320 pp. Jade (60 gp). Pink pearl (60 gp). Deep blue spinel (1600 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Deep green spinel (60 gp). Deep blue spinel (1600 gp). Carnelian (80 gp). Red spinel (60 gp). Sardonyx (80 gp).
Zaffrab Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple blue robe with grey stripes complete with hood and is in decent physical shape. His long white hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small blue hat.
Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.
History: Zaffrab hails from a village terrorized by goblins. His father was a soldier and died while he was still young. Zaffrab was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: Revenge; and he is terrified, and will act out of fear
Flaws: Addict, Selfish, Fearful. Bonds: Enemies, Military. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 151 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Orc, Goblin
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 1100 pp. Chrysoprase (60 gp). Jasper (60 gp). Hematite (4 gp). Fiery yellow corundum (1000 gp). Amethyst (120 gp). 1 Medium magic item.
Helen Presley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back brown hair. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to make almost anything out of random pieces of junk.
History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 4000 cp.
Oriff Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in a clean brown cloak covering her clean studded leather. Her silver hair is knotted and matted. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of her son.
Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor, Family. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 72 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Obsidian (16 gp). Deep green spinel (40 gp). Emerald (900 gp). Carnelian (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

