Arha Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Flaws: Mundane. Bonds: Enemies, Job, Slave. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 8 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (2300 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlûg Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is black and curly. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 37000 sp.
Diggory Merton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to cover his moderate length red hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich southern family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Performer.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy
Flaws: Fearful. Bonds: Job, Religious, Rich, Debt. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 87 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 380 pp. Silver comb with moonstones (200 gp). Carved bone or ivory statuette (90 gp). Fire opal pendant on a fine gold chain (1800 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Jeweled gold crown (5000 gp).
Astaro Honor, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her blue hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.
History: She was born on a small isolated farm. After coming to the age of reason, Astaro took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and wants her loneliness to end
Ideals: Athletic, Optimist, Professionalism, Gifted. Bonds: Nature. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


