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NPC Generator

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Advanced [show]


Carlin Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. Her hair is silver and very short. Her green unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family In her youth she was a Soapmaker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined, Fighting. Flaws: Disease, PTSD. Bonds: Criminal record. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Carlin Leffery, Female Gnome Rogue 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Dondon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dondon Underfoot, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. Rock crystal (70 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His white hair is kept up in a ponytail inside a feathered hat. His gold eyes lackadaisically let the world flow into them.

Personality: Oriax is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Family, Job, Rich. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriax Entropy, Male Tiefling Fighter 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Furrele Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She has moderate length blue crest. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered poetry. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Criminal record. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Furrele Ebynichtomonis, Female Dragonborn Rogue 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1700 sp.


Social Check DCs

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