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NPC Generator

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Advanced [show]


Marastyr Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast island. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical. Bonds: Rich, Nature, Debt. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Marastyr Burrowfound, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Valanthe Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tan painted combat armor at almost all times. She wears her auburn hair up. Her amber eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Shy, PTSD. Bonds: Job, Military. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Valanthe Dalanthan, Female Elf Rogue 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. His hair is chestnut and very short. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Mentor, Immigrant, Family, Guardian. Occupation: Sailor

Voice: German accent

Attributes [hide]

Joser Goodearth, Male Halfling Wizard 13
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 75 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 400 pp. Zircon (80 gp). Chalcedony (80 gp). Coral (120 gp). Hematite (7 gp). Chrysoberyl (120 gp). Carnelian (80 gp). Chrysoprase (80 gp). Banded agate (7 gp). Hematite (7 gp). 1 Medium magic item.


Social Check DCs


Kyle Crawford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a dagger. He keeps his brown hair in a flapper bob. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Kyle studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Gifted, Impeccable. Bonds: Enemies, Adventurer. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Kyle Crawford, Male Human Expert 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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