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NPC Generator

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Advanced [show]


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur is slicked back into a classic pompadour. He has a dull look in his copper eyes.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Entrepeneur, Fighting, Logical. Bonds: Immigrant, Religious. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Shadow Grass, Male Tabaxi Warrior 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Dalaba Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Architect does. With wild red hair. Her green eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She now owns her own business.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Sensitive, Lazy. Bonds: Job, Immigrant, Religious. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Dalaba Quillsharpener, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Liftrasa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a brown suit, blue shirt, and white tie. Her long white hair is drawn into a two foot long braid. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Liftrasa took refuge in the large cave and found the beat up scythe and armor she uses now. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted. Bonds: Immigrant, Rich, Nature. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Liftrasa Daerdahk, Female Dwarf Barbarian 10
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 92 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 18 (+4)12 (+1)
Skills Persuasion +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2100 gp. Silver comb with moonstones (1000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean tan cloak covering her clean studded leather. Her long blonde hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she's in love

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Criminal record, Has a crush. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Enidda Leffery, Female Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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