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NPC Generator

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Advanced [show]


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He has wavy gray fur. He has gleaming, smiling yellow eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Ideals: Persistence, Artistic. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Cloak Paws, Male Tabaxi Aristocrat 17
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 15
Hit Points 131 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 9
Languages
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5

Possessions: 7000 gp. Eye agate (4 gp). Black opal (1200 gp). Hematite (4 gp). Rock crystal (40 gp). Violet garnet (200 gp). Eye agate (4 gp). Moonstone (40 gp).


Social Check DCs


Nadarr Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light black in addition to tight pants, he is not a threatening figure. His silver crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and wants a kiss

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Family, Has a crush. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Nadarr Bhenkumbyrznaax, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Has a crush. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Aldous Jacobs, Male Human Warrior 8
Medium (6'1") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Deep blue spinel (800 gp). Rock crystal (50 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Pink diamond (2000 gp).


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Arannis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Stableman again; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Arannis Mystralath, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 6 (-2)13 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs

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