Ekemon Doom, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. After months of barely getting by, Ekemon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 0 |
Possessions: 50 gp.
Seddit Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has styled her red hair well, parting it to the right. She has gleaming, smiling black eyes.
Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seddit is combative with any and all who dare try her patience in the slightest.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world; and further expansion of business
Ideals: Justice, Philantrophist. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 7
Hit Points 38 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 5 (-3) | 17 (+3) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Antitoxin. 1 Antitoxin. 1 Holy water.
Unvera Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, blue, dusty cloak. She has moderate length chestnut hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She wants revenge against drow; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Ombul Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He very much looks the part of a Servant, and his gloved hand is found clutching a longsword. He has wavy black hair. He has hazel eyes and a white hat with a brown feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small mountains village. Through the years after Ombul was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ombul's mother didn't care for him much, and the feeling was mutual. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!

