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NPC Generator

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Advanced [show]


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has moderate length red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Theriatis Iranapha, Male Elf Expert 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Red garnet (150 gp).


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. His silver hair is braided into rings. This gray eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record, Nature. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Odo Denholm, Male Human Paladin 7
Medium (6'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue sapphire (1200 gp). Jasper (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light tan in addition to tight pants. She sports brown long hair. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Zanna embodies much of what other species detest in the Gnomes. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has worked as a Weaver like her father before her.

Motivation: To clean up the streets; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Guardian. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Zanna Miggledy, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 4000 cp. 1 Buckler.


Social Check DCs


Vicky Winthrop, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Interpreter does. Her chestnut hair has been sun bleached extensively. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Criminal record, Enemies. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Vicky Winthrop, Female Human Paladin 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs

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