Kassoon
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NPC Generator

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Advanced [show]


Korfel Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is knotted and matted. He is baby faced.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Korfel Wallace, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp).


Social Check DCs


Oren Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes peer out from beneath his deerstalker red hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was a Architect, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Criminal record, Poor. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Oren Smoothhands, Male Halfling Expert 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with feathered hat. His blonde hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Boddynock lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a brigands raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Enemies. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Boddynock Daergel, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Deep green spinel (40 gp). 1 Banded mail.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie. He sports a flattop hair cut. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Debt. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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