Cloak Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying beige fur a little too much giving a sharp beige color. She has a tattooed face.
Personality: She acts crazy and hedonistic. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Cloak was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Cloak's mother didn't care for her much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Hedonist, Antagonistic. Bonds: Military. Occupation: Stylist
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Charles Dumph, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a brown suit, grey shirt, and white tie. He has a small bristly mustache and wavy chestnut hair. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Sculptor job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Logical. Bonds: Job, Rich, Nature, Adventurer. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 80000 cp. Bloodstone (80 gp). Lapis lazuli (10 gp). Golden pearl (160 gp). 1 Minor magic item.
Balimaar Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Priest, Balimaar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and expand his business
Flaws: Addict, PTSD. Bonds: Adventurer, Job. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in violet turtlenecks beneath a grey coat with pastel slacks. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the west to a Cook, Heian learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Family, Job. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


