Dayereth Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a blue suit. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He struck the Locksmith job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Rich, Job. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Smokesticks.
Paymon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair is greying and his face has many wrinkles. His black eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Bonds: Criminal record, Adventurer. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Giant, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp.
Kody Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright yellow suits and hats. His hair is chestnut and very short. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp. Chrysoprase (80 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppah Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. With wild black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels threatened by others; and seeks redemption
Ideals: Persistence, Entrepeneur. Flaws: Fearful. Bonds: Religious, Criminal record. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


