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NPC Generator

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Advanced [show]


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the east. A freak accident while working with his Doctor mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical. Flaws: Disease. Bonds: Guardian, Immigrant. Occupation: Server

Voice: Boston accent

Attributes [hide]

Jak Greenbottle, Male Halfling Cleric 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 8000 sp.


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Raymond Hale, Male Human Warlock 10
Medium (6'0") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 170 pp. Carnelian (80 gp). Deep blue spinel (1400 gp). Smoky quartz (80 gp). Hematite (9 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His bronze crest is heavily combed to the left. His eyes, though not visible through his cowl, are red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 7 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gargax Esstyrlynn, Male Dragonborn Wizard 10
Medium (6'2") Dragonborn, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1300 gp. Bloodstone (70 gp).


Social Check DCs


Drifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. Her gray fur is lengthy and is close to two feet long. Her blue unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. During her travels, Drifting and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drifting discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drifting fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Adventurer, Military. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Drifting Of Snakes, Female Tabaxi Warrior 5
Medium (4'7") Tabaxi, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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