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NPC Generator

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Advanced [show]


Fistula Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her black robe and has her spear always slung over her shoulder. Her red hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Fistula was born in the north. At a young age she loved to build and create. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Antagonistic, Insane, Depressed. Bonds: Criminal record. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Fistula Cholmondeley, Female Half-Orc Commoner 4
Medium (6'1") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Three In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing painting.

History: The child of a Mortician, who enjoyed hunting, Three was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Athletic, Professionalism, Artistic. Flaws: Insomniac. Bonds: Nature. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Three In the Morning, Female Tabaxi Commoner 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Mardnab Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She is dressed in earthy colors with a tan and pastel handkerchief worn on her right side, and her gloved hand is found clutching a spear. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of drow once and for all.

History: The child of a Bowyer, who enjoyed hunting, Mardnab was taken on many hunting expeditions. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Mardnab Albaratie, Female Gnome Warlock 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and find a way to reverse the transformation of his brother

Flaws: Selfish, Disease. Bonds: Rich, Enemies, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Deception +0, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Bloodstone (70 gp). 1 Holy water. 2 Tanglefoot bags. 4 Thunderstones. 2 Tanglefoot bags.


Social Check DCs

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