Vapula Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear flannel. Her purple hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.
History: Vapula lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
Possessions: 1000 gp. Rose (30 gp). Coral (60 gp). Red spinel (60 gp). Clear bright green emerald (2000 gp). Lapis lazuli (12 gp). Blue quartz (12 gp).
Glim Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Slave, Poor, Nature. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp. Star rose quartz (60 gp).
Serpent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of halberds on her belt, each one with a ruby on the hilt. Her white fur is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.
History: Serpent lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Bowyer and was forced into it by her family.
Ideals: Fighting. Flaws: Insomniac, Shy, Selfish. Bonds: Family. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Average lock. 1 Masterwork manacles.
Art On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has brown fur. Her amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Art hails from a village terrorized by goblins. Art was born on a far southern plains where she grew up under the tutelage of her mother, an expert Miller. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Enemies, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 9
Hit Points 43 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp. 1 Minor magic item.
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