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NPC Generator

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Advanced [show]


Dariff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is physically well-built. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Dariff's homeland. Dariff decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Passionate, Fighting. Bonds: Slave, Immigrant. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Dariff Daerdahk, Female Dwarf Barbarian 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bimpnottin Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. With wild blonde hair. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of gnolls once and for all.

History: Gifted from a young age, Bimpnottin studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Bimpnottin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She is terrified, and will act out of fear; and to end her boredom

Ideals: Gifted. Flaws: Mundane, Antagonistic, Fearful. Bonds: Enemies. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Bimpnottin Ningel, Female Gnome Monk 6
Small (3'0") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Red spinel (120 gp). Lapis lazuli (4 gp).


Social Check DCs


Ahvain Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean tan cloak covering his clean studded leather. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Ploughman, Ahvain learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Ahvain Teinithra, Male Elf Adept 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)6 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 190 gp.


Social Check DCs


Vanchu Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. She has styled her silver hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 3 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Vanchu's homeland. Vanchu decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Logical. Bonds: Immigrant, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Vanchu Lester, Female Half-Orc Barbarian 8
Medium (5'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +3 / 2d10+0, Grapple +5

Possessions: 800 gp. Golden yellow topaz (300 gp). Deep green spinel (50 gp). Azurite (13 gp). Amethyst (50 gp). Deep blue spinel (300 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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