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NPC Generator

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Advanced [show]


Mozû Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His blonde hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Mozû was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Persistence. Bonds: Has a crush, Adventurer, Poor, In love. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Mozû Camden, Male Half-Orc Cleric 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 6 (-2)13 (+1)
Skills Deception +4, Insight +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Jet (60 gp). Lapis lazuli (12 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Emeny Churchill, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a brown cloak and cross-gartered white stockings. Her black hair is knotted and matted. Her violet eyes dart from person to person.

Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of eastern immigrants she idolized her father. Her father was a soldier and died while she was still young. Emeny was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Fighting. Bonds: Immigrant, Military. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Emeny Churchill, Female Human Expert 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Athletics +1, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Job, Poor, Nature. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Aristocrat 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Mreksh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a ceremonial dagger. His blue crest is lengthy and is close to two feet long. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. He does not trust anyone and sleeps with one eye open.

History: When he was but 4 years old his parents immigrated from the east. Mreksh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mreksh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Criminal record, Slave. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Mreksh Ebynichtomonis, Male Dragonborn Bard 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 180 gp. 1 Tanglefoot bags.


Social Check DCs

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