Igden Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and is typically in his Stylist uniform. His left hand appears badly burned and disfigured. His long auburn hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: He is greedy; and expand his business
Flaws: Shy, Forgetful. Bonds: Job, Rich. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 101 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Silver comb with moonstones (100 gp). Carved bone or ivory statuette (80 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled gold crown (2000 gp). Jeweled electrum ring (2000 gp). Solid gold idol (300 gp).
Vonbin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He was born to loving parents in a slum to the south. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many gnolls want him driven away; and he has passion for adventuring and risk
Ideals: Joker, Gifted, Entrepeneur. Bonds: Poor, Adventurer, Enemies. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Moonstone (70 gp).
Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears a white shirt with thin green vertical stripes and white pants. She keeps her brown hair in a flapper bob. She is baby faced.
Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a desert tribe. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: To pay off her debts; and she desires power and/or immortality
Flaws: Impulsive. Bonds: Adventurer, Nature, Job, Debt. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 7000 gp. Golden yellow topaz (1000 gp). Chrysoberyl (70 gp). Peridot (40 gp). Fiery yellow corundum (1200 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Deep blue spinel (1000 gp). Peridot (40 gp). Hematite (8 gp). Hematite (8 gp). Citrine (40 gp). Iolite (40 gp). Rhodochrosite (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shane Redfield, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, blue shirt, and green tie. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Shane took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: He's in love; and he feels threatened by others
Ideals: Artistic, Gifted. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 500 gp. Jet (80 gp). Star ruby (600 gp). Tourmaline (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

