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NPC Generator

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Advanced [show]


Braak Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in white turtlenecks beneath a black coat with tan slacks. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Braak was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Joker, Entrepeneur. Bonds: Adventurer, Military. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Braak Halsey, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 5 (-3)9 (-1)
Skills Animal Handling -1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Azgrom Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. This amber eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Shipwright, Azgrom learned a great deal about his mother's area of expertise. He worked as a nervous Shipwright and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Opinionated, Justice. Bonds: Job. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Azgrom Snowdon, Male Half-Orc Ranger 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Lapis lazuli (16 gp). Tourmaline (130 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Jacobs, Female Human [Permalink]

Personal [hide]

Description: A 5'3" eastern woman, she wears a grey tunic with black highlights, and long grey pants that bunch up around her shoes. She has slicked back red hair. Her violet eyes are slightly larger than normal.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Interpreter business at a young age. From there she went from mercenary job to mercenary job. She struck the Interpreter job and began her own company from there.

Motivation: Wants to open a new tavern; and she is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Millicent Jacobs, Female Human Warlock 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 140 gp. Hematite (12 gp). 1 Holy water.


Social Check DCs


Ielenia Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Bather. She wears a top hat to cover her moderate length chestnut hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her job bores her to no end. She has decided to make it more interesting.

History: She was born several months after her mother was called into army service. A gifted student she started as a Spy, but she got bored and became a Bather. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She is unsatisfied with her job; and she has comitted a past crime that haunts her to this day

Flaws: Sensitive. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Ielenia Mellerelel, Female Elf Paladin 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brown-green garnet (150 gp). Azurite (10 gp). Red spinel (150 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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