Alberich Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long chestnut hair reaches down to his waist. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Barkeep, but he got bored and became a Stylist. He used his abilities to travel the world and help people.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Greedy, Mundane. Bonds: Poor, Job. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Orsik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.
Motivation: To be a Detective again; and he wants to meet his childhood hero
Flaws: Shy, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 110 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 19 (+4) | 15 (+2) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 300 pp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled gold crown (6000 gp).
Flask Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His red fur is heavily combed to the left. He has blue eyes and a pastel hat with a brown feather.
Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to half-orc people
Ideals: Impeccable. Flaws: Addict, Racist, Shy. Bonds: Rich, Religious. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp. Blue quartz (12 gp). Aquamarine (1400 gp). 1 Minor magic item.
Shivering Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a flattop fur cut. His green eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: Born in the west to a Weaver, Shivering learned a great deal about his father's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Weaver for hire.
Motivation: Further expansion of business.
Flaws: Shy, Insane. Bonds: Job. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 91 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp. Jade (150 gp). Red garnet (150 gp). Silver pearl (150 gp). Black opal (1000 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
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