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NPC Generator

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Advanced [show]


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a grey suit, brown shirt, and black tie. He has wavy red hair. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Flaws: Fearful. Bonds: Enemies, Poor, Adventurer, Religious. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

John Lindsey, Male Human Barbarian 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long white fur is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barkeep like his father before him.

Motivation: He would like to get married and retire; and to end his boredom

Ideals: Philantrophist, Opinionated. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Fragrant Candle, Male Tabaxi Wizard 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Nature +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 9000 sp. Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (3000 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gell Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He sports a long white beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted, Artistic. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Gell Rodney, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 7 (-2)9 (-1) 18 (+4)4 (-3)
Skills Deception +0, Persuasion +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Quillathe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of glaives, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. She has green eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Quillathe Xiloscient, Female Elf Aristocrat 4
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Moss agate (10 gp). Jade (160 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs

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