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NPC Generator

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Advanced [show]


Eridred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. She has slicked back silver hair. Her eyes are a pleasant violet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eridred took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Eridred was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Wants her loneliness to end; and wants a kiss

Bonds: Adventurer, Family, Nature, Enemies, Has a crush. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Eridred Steelfist, Female Dwarf Warrior 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is auburn and very short. She has gleaming, smiling amber eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in scythe use. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Entrepeneur, Fighting. Bonds: Enemies. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Anne Gentry, Female Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp. Deep green spinel (160 gp).


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His whole body is exceptionally muscular. He has done his best to style his blonde hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: Selfish, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Anselm Barclay, Male Human Commoner 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is white and very short. He has violet eyes and a white hat with a black feather.

Personality: Calm and collected, he is a well trained Ploughman. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic. Bonds: Job, Slave, Rich. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Bertram Silvereyes, Male Halfling Monk 9
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)4 (-3) 8 (-1)17 (+3)
Skills Insight +2, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Blue quartz (13 gp). Rock crystal (60 gp). Onyx (60 gp). Deep blue spinel (700 gp).


Social Check DCs

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