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NPC Generator

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Advanced [show]


Isabella Van Es, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and prefers to wear flannel. Her right leg appears badly burned and disfigured. She has red hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Marshal in town.

History: Sold as a small child to a necromancer, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Marshal. She has been saving her money to try and buy her sister's freedom.

Motivation: She's repulsed by the PC; and balancing her hectic life and new marshal responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Isabella Van Es, Female Human Wizard 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Ahinar Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries ceremonial daggers. She has a long auburn ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ahinar was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 6 years.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Job, Enemies, Nature. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Ahinar Bohm, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. Deep green spinel (160 gp).


Social Check DCs


Stacee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is auburn. This hazel eyed westerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She used her abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Stacee Tosscobble, Female Halfling Adept 11
Small (2'8") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 70 pp. Blue quartz (16 gp). Zircon (30 gp). Eye agate (16 gp). Brown-green garnet (50 gp). Golden pearl (50 gp). Freshwater pearl (16 gp). Peridot (30 gp). Eye agate (16 gp).


Social Check DCs


Jane Sheldon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. She wears a deerstalker hat to hide her balding. Her violet eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has worked as a Glassblower like her mother before her.

Motivation: To be a Fortune-teller again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Jane Sheldon, Female Human Warrior 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp. Jasper (50 gp).


Social Check DCs

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