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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Namfoodle Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insomniac, PTSD. Bonds: Rich, Job, Immigrant. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Namfoodle Fabblestabble, Male Gnome Expert 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Dimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dimble is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. When Dimble reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Military. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Dimble Miggledy, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Law, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He has a moderate pudge and is not very fit. His golden hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Odo studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Racist, Shy. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Law, Male Human Adept 2
Medium (6'6") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)4 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Freshwater pearl (16 gp). Sard (30 gp). Silver pearl (80 gp).


Social Check DCs


Jacoba Thackeray, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western woman is typically in her Soapmaker uniform. Her hair is greying and her face has many wrinkles. She has violet eyes.

Personality: Aggressive, abrasive, and angry, Jacoba embodies much of what other species detest in the Humans. She has all her life been fascinated with dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Soapmaker and found it very stressful. She struck the Soapmaker job and began her own company from there.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Jacoba Thackeray, Female Human Warrior 3
Medium (4'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 4 (-3)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 7
Languages Common, Celestial, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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