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NPC Generator

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Advanced [show]


Giselle Hayhurst, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears light armors faded through time and improper care. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. Giselle was born on a far western desert where she grew up under the tutelage of her father, an expert Hunter. She left for the west, certain she would find work there.

Motivation: She seems to be bored by most things; and she is content

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Immigrant. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Giselle Hayhurst, Female Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 400 sp.


Social Check DCs


Roland Yardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: To protect his home; and expand his business

Ideals: Fighting, Gifted. Flaws: Shy, Insomniac. Bonds: Job, Guardian. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Roland Yardley, Male Human Rogue 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5

Possessions: 25000 sp.


Social Check DCs


Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He sports a flattop crest cut. He has red eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trynnicus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trynnicus. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Trynnicus Qyxpahrgh, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +7

Possessions: 1600 gp. Tourmaline (100 gp). Jasper (60 gp).


Social Check DCs


Irann Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her black hair is cut short with large spiked bangs in the front. She has a dull look in her brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Irann took refuge in the old dungeon and found the beat up glaive and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Insane. Bonds: Nature. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Irann Dalanthan, Female Elf Cleric 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)11 (+0) 16 (+3)17 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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