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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Graham, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with small hat. Her brown hair is cut short. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Juliana is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A powerful brothel owner made her what she is. A freak accident while working with her Painter mother left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: Expand her business; and doesn't want to be a hunter and was forced into it by her family

Ideals: Passionate. Flaws: Disease. Bonds: Family, Mentor, Job. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Juliana Graham, Female Human Wizard 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Amethyst (40 gp). 1 Healer’s kit.


Social Check DCs


Naamah Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black and curly. She has several tiny emerald earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the west to a Bellfounder, Naamah learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Bellfounder like her father before her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Naamah Reverence, Female Tiefling Warlock 5
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: Just what you see.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her white hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.

History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with a spirit at a very young age, Sannl has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against brigands

Ideals: Philantrophist, Artistic. Flaws: Insane, Disease. Bonds: Poor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Sannl Dankil, Female Dwarf Warlock 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: Tourmaline (70 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Love, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black costume with the symbols of magic on her torso. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against orcs

Ideals: Disciplined. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Bryseis Love, Female Tiefling Commoner 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 14 (+2)11 (+0)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Druidic, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Deep blue spinel (500 gp).


Social Check DCs

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