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NPC Generator

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Advanced [show]


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is lengthy. He has copper eyes and a brown hat with a black feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Bonds: Rich, Criminal record, Job. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Cask In Woods, Male Tabaxi Aristocrat 8
Medium (5'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His silver hair, when down, is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Joker, Artistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Bertram Smith, Male Half-Elf Adept 13
Medium (5'11") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 100 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)10 (+0) 8 (-1)17 (+3)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Jeweled electrum ring (3000 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (400 gp). Gold music box (3000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).


Social Check DCs


Hugh Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fortune-teller job and began his own company from there.

Motivation: To pay off his debts; and to get a good night's sleep

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Job, Debt. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Hugh Palomarez, Male Human Rogue 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has the majority of her body covered in plate. Her brown hair is lengthy and is close to two feet long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Mardnab grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark; and marry her brother to traveling adventurers

Ideals: Joker. Bonds: Family, Adventurer, Rich. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Mardnab Timbers, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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