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NPC Generator

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Advanced [show]


Thava Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her silver crest is still thick. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: She wants to get laid; and she's in love

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Thava Fharngnarthnost, Female Dragonborn Bard 8
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)6 (-2) 18 (+4)14 (+2)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west, but his parents moved at a very young age to the east. Anverth was born on a far western forest where he grew up under the tutelage of his father, an expert Tanner. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Gummen, Male Gnome Warlock 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 16000 sp. Chrysoberyl (140 gp). Chrysoprase (60 gp). Silver pearl (140 gp). Tiger eye turquoise (13 gp). Rhodochrosite (13 gp). Bloodstone (60 gp). Red-brown spinel (140 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her orange fur is knotted and matted. She wears large thick round spectacles.

Personality: This woman loves painting and to teach people painting more than just about anything. A true patriot, Moon would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.

Motivation: Wants to open a new tavern; and to be a unemployed again

Ideals: Artistic. Bonds: Military, Mentor, Immigrant, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Moon Wind, Female Tabaxi Wizard 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 70 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 800 gp. Moonstone (60 gp). Tiger eye turquoise (7 gp). Amber (90 gp). Obsidian (7 gp). Moss agate (7 gp).


Social Check DCs


Sybil Garrick, Female Human [Permalink]

Personal [hide]

Description: A 5'6" western woman, she is dressed in a clean grey cloak covering her clean studded leather. She has blonde hair. Her amber eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.

Motivation: To clean up the streets; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Family, Guardian. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Sybil Garrick, Female Human Warrior 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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