Duvamil Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tight fitting tan shirt and pants. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are brown.
Personality: Aggressive, abrasive, and angry, Duvamil embodies much of what other species detest in the Gnomes. She has a small toy that she constantly fidgets with.
History: She was born in the west, but her parents moved at a very young age to the south. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend.
Flaws: Antagonistic, Addict. Bonds: Immigrant, Adventurer. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Aquamarine (200 gp). Chrysoprase (70 gp).
Cloak Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown costume with the symbols of luck on his torso. His gray fur is lengthy and is close to two feet long. This hazel eyed easterner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Sculptor, who enjoyed hunting, Cloak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: Wants to work out more often; and to reunite with his absent father
Ideals: Philantrophist, Joker, Athletic. Bonds: Nature, Family. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item.
Falkrunn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has a long black ponytail with little hanging trinkets. Her brown eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Layabout business at a young age. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Bonds: Adventurer, Job, Rich. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 20 (+5) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 cp. A roughly beaten golden orb (110 gp). 1 Silk rope.
Anastrianna Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is heavily combed to the left. Her gray eyes peer out from beneath her Stetson tan hat.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Anastrianna was left her mother's suit of armor and trained in its use and care. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Military, Adventurer. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

